Nguyễn Văn Lộc— Vol. 26
Online—:—
№ 026 · The Practitioner Issue
May 2026 · Established 2020
Set in Cormorant & JetBrains Mono

Van‑LocNguyen,building useful AI.

A computer‑vision and deep‑learning engineer working at the seam between research and production — currently at Eurofinsin Ho Chi Minh City, recently a student researcher in Tokyo, presently chasing a Master's in AI.

~ / whoami.pyutf‑8
1class Engineer:
2name = "Van‑Loc Nguyen"
3based = "Ho Chi Minh / Tokyo"
4focus = ["vision", "deep‑learning", "agents"]
5stack = {"py", "torch", "django", "docker", "git"}
6writes = ["papers", "systems", "docs"]
7# speaks vi · en · 日本語 (a little) · 中文 (less)
8def hireable(self):
9return curious and shipping
Current roleSoftware Engineer, Eurofins
Now researchingMSc · AI, HCMUS
Open to— Collaboration · Talks
RecentlyReturned from NII, Tokyo
§ 01The Subject

An engineer, a researcher, a perpetual student of useful systems.

My name is Nguyễn Văn Lộc — a professional and enthusiastic programmer with a particular love for Artificial Intelligence, especially Computer Vision and Deep Learning. I am a quick learner with a self-learning attitude, always eager to explore new technologies and passionate about solving hard problems. Python is my core language and closest tool; I love almost everything that can be built with it.

Over the last several years I've moved between a research lab at the University of Science in Ho Chi Minh City, a student researcher position at the National Institute of Informatics in Tokyo (Echizen Laboratory, under Prof. Isao Echizen), a role building AI agents at Autonomous, and now a Software Engineer position at Eurofins. The throughline is the same: take a model out of the notebook and into something a person can use without thinking about it.

I read widely, ship steadily, and believe that the most interesting problems sit between disciplines — vision and language, research and product, Vietnamese and Japanese, theory and the messy thing it's supposed to model.

§ 02Currently

What I'm working on this quarter.

Shipping

Vision pipelines for laboratory automation at Eurofins — moving from bench experiments to production inference.

Apr 2026 →
Researching

Zero‑shot object removal and multi‑object reasoning for video, continuing work from PANDORA and Cluster‑Erase.

Master's thesis · HCMUS
Reading

Diffusion world models, evaluation of vision‑language systems, and the long quiet literature on agents that don't hallucinate.

Ongoing
§ 03Selected work

Five projects worth discussing.

View the full register
§ 04From the bibliography

Recent writings & accepted papers.

Nov 10, 2025The 14th International Symposium on Information and Communication Technology — SOICT 2025● Accepted

Visionary: Optimized Temporal Video Retrieval via Large Language Model‑Enhanced Query Processing

Addressing the Ho Chi Minh City AI Challenge 2025, Visionary introduces an adaptive keyframe extraction algorithm, a Qwen3‑VL pre‑processing pipeline for metadata generation with integrated OCR, a flexible architecture supporting multiple embedding models, and Reciprocal Rank Fusion for synthesizing retrieval results across complex, large‑scale video tasks.

Nov 10, 2025SOICT 2025● Accepted

ENAug: ENT Endoscopy Images Classification Using Ensemble and Augmentation Methods

A practical pipeline for classifying ENT endoscopy imagery that pairs an ensemble of vision backbones with a curated augmentation schedule, designed to remain robust to the imaging variance typical of clinical capture devices.

Mar 17, 2026IEEE International Conference on Multimedia & Expo — ICME 2026, Bangkok● Accepted

PANDORA: Pixel‑wise Attention Dissolution and Latent Guidance for Zero‑Shot Object Removal

A zero‑shot object removal method that leverages pixel‑wise attention dissolution and latent guidance within a diffusion framework — achieving clean inpainting without task‑specific fine‑tuning on the target scene.

May 2, 2026IEEE International Conference on Multimedia & Expo Workshops — ICMEW 2026, Bangkok● Accepted

Cluster Erase: Zero‑Shot Mass‑Similar and Multi‑Object Removal in a Single Pass

A demonstration of a single‑pass removal approach for visually similar object clusters in natural imagery, extending zero‑shot inpainting toward the messy, repetitive scenes that one‑object methods choke on.

All publications
§ 05Dispatches

What's changed recently.

May 2, 2026PaperCluster Erase accepted to the IEEE ICME 2026 Workshop in Bangkok.ICMEW · TH
Apr 1, 2026RoleStarted as Software Engineer at Eurofins, Ho Chi Minh City.Eurofins · VN
Mar 28, 2026MoveClosed out six months as a Student Researcher at the National Institute of Informatics, Tokyo.NII · JP
Mar 17, 2026PaperPANDORA accepted to the IEEE International Conference on Multimedia & Expo, Bangkok.ICME · TH
Feb 21, 2026EventParticipated in the Gemini 3 Hackathon Tokyo, hosted by Cerebral Valley & Google DeepMind.Tokyo · JP
All dispatches
§ 06Correspondence

I read every letter.

Working on something that needs computer vision, agent infrastructure, or a careful pair of hands? Let's talk — research collaborations, contract work, or just an interesting question.

contact@nguyenvanloc.com All channels